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Introduction to Cinematic and Videogame Architecture (BARC0197)

Key information

Faculty
Faculty of the Built Environment
Teaching department
Bartlett School of Architecture
Credit value
15
Restrictions
N/A
Timetable

Alternative credit options

There are no alternative credit options available for this module.

Description

The module will prepare students to undertake their own independent design projects using cinematic and videogame technologies, through a series of workshops that introduce design concepts from both fields. Through design exercises, students will demonstrate key skills in developing architectural design projects using cinematic and game design principles. The module will provide a key foundation for the rest of the year, leading students into their individual design research modules.

Module deliveries for 2024/25 academic year

Intended teaching term: Term 1 ÌýÌýÌý Postgraduate (FHEQ Level 7)

Teaching and assessment

Mode of study
In person
Intended teaching location
¹û¶³Ó°Ôº East
Methods of assessment
100% Dissertations, extended projects and projects
Mark scheme
Numeric Marks

Other information

Number of students on module in previous year
19
Module leader
Mr Luke Pearson
Who to contact for more information
dawn.mitchell@ucl.ac.uk

Last updated

This module description was last updated on 8th April 2024.

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